Troubleshooting

Last updated 8 October 2026

The most common complaint by far. The picture holds still for a second or more, then jumps to catch up. It happens in bursts, usually well into a session rather than at the start.

Almost always this is your iPhone getting hot, or being on a call. It is not your PC, your Wi-Fi, or AirMirror Pro, and there is no setting on the PC that changes it.

A different symptom was ours: a frame rate that slides down after a minute or two and stays low. That was a bug in AirMirror Pro, fixed in 3.1.1. See the next section.

Mirroring gets choppy after a minute or two

Fixed in 3.1.1. Mirroring started smooth, then within a minute or two the frame rate slid, sometimes to under 10 fps, and the delay grew. Meanwhile the iPhone's own screen stayed perfect, and the sound stayed in sync.

The cause was on the PC. Windows acknowledged the incoming video too slowly, so the iPhone's send queue filled up and the iPhone dropped frames to cope. The iPhone reported up to 52 of every 60 frames dropped for that reason, with plenty of Wi-Fi capacity to spare. Earlier versions had the same problem.

3.1.1 has the PC acknowledge the mirror stream promptly. In the same test afterwards, a 7-minute session averaged 53 fps with no frames dropped for that reason. If you still see this on 3.1.1 or later (Help → About shows the version), please tell us. The Microsoft Store updates the app for you.

The picture freezes for a second, then catches up

How to tell that's what you're looking at

The status bar along the bottom of the AirMirror Pro window answers this directly. It shows the frame rate, Latency, and Skipped — and the one to watch is Skipped.

What we measured

The same phone, the same PC, the same Wi-Fi, minutes apart — once healthy, once hot and on a call:

Cool phone Hot, on a call
Longest wait between frames 0.04 sec 3.5 sec
Frames the PC threw away 0 0
Frames lost on the network 0 0

The bottom two rows are the important ones, and they are the same two numbers the status bar shows you as Skipped and LOST. The PC discarded nothing and the network lost nothing. The frames simply never turned up — for three and a half seconds, the phone sent nothing at all.

Mirroring asks your phone to encode video continuously, which is one of the most heat-intensive things it can do, on top of running its screen at full brightness. When an iPhone runs hot it protects itself by slowing down, and video encoding is among the first things to be starved. A call takes priority over mirroring for the same reason.

What actually helps

What won't help

These come up often and none of them are the problem, so they are worth ruling out before you spend money or time:

Stutter on a phone that isn't hot

If the phone is cool to the touch, you are not on a call, and the picture is still uneven, that is a different problem and the advice above will not fix it. The things worth trying, in order:

If none of that changes anything, email support@airmirrorpro.com and say what you tried. It is genuinely useful to hear about a case that does not fit the pattern above.

iPhone control won't start

The iPhone window shows what it is waiting for. Hover over the message for the detail.

Mirroring and recording do not depend on any of this. If control will not start, the mirror still works.

iPhone notifications don't show, or a reply isn't sent

Notifications and replies are part of Pro and use the Bluetooth link that iPhone control sets up, so set that up first.

The iPhone doesn't list AirMirror Pro

The sound falls behind the picture

Fixed in 3.1. Before it, a video starting, an ad or a change of playback speed could leave the sound seconds behind for the rest of the session. The cause was a gap iOS leaves in the audio at those moments. Older versions waited almost three seconds for it to fill, then played everything that had piled up, so the sound stayed that far behind. 3.1 waits a fraction of a second and drops the backlog, so the sound stays locked to the picture. If you still hear it on 3.1, tell us what was playing.

A recording has no sound in Premiere Pro or another editor

Fixed in 3.1.2. The recording played with sound in a media player, but Adobe Premiere Pro and some other video editors imported it as video only. The audio was in the file, in the format the iPhone sends over AirPlay, which those editors do not read.

3.1.2 saves recording audio as standard AAC at 48 kHz stereo, which video editors expect. It also keeps the sound in sync for the whole recording, including after a pause in the iPhone's audio. Recordings made before the update keep their old audio format, so record again on 3.1.2 or later (Help → About shows the version). The Microsoft Store updates the app for you. If a new recording still imports without sound, tell us which editor you use.